LoreMind
AI-powered NPC intelligence for Unity. Give your NPCs real knowledge, personalities, and dynamic conversations anchored in your game’s lore.
Overview
LoreMind is a cloud-based service that makes your game NPCs intelligent. Instead of scripted dialogue trees, NPCs respond dynamically to player input based on:
- Your Game’s Lore - Upload world knowledge, character backstories, locations, and more
- NPC Personalities - Define unique Entity Minds with distinct speaking styles and knowledge
- Situational Context - NPCs react to location, time, weather, and player state
Key Features
- Context-Aware Responses - NPCs understand what’s happening in your game world
- Lore-Grounded Dialogue - Responses are anchored in your uploaded game lore
- Entity Minds - Unique NPC personalities with backstories and secrets
- Multi-Turn Conversations - NPCs remember conversation context
- Managed Security - No API keys in your build
- Prepaid Credits - No subscriptions, credits never expire
Quick Start
// Add the LoreMindNPC component to your NPC GameObject
var npc = GetComponent<LoreMindNPC>();
// Send a message and get a response
var response = await npc.SendMessageAsync(
"What can you tell me about the cursed temple?"
);
// Display the NPC's response
dialogueUI.ShowText(response.Text);Documentation
This documentation is currently being developed. Check back soon for:
- Installation Guide
- Getting Started Tutorial
- Lore Management
- Entity Minds Configuration
- Runtime Context
- API Reference
Getting Help
- Join the Waitlist - Get notified when LoreMind launches
- Contact Support - Get help with your integration
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